Wolfenstein: Enemy Territory is 19 years old but still has a somewhat active community kept afloat by fan-run servers. But id Software has now announced official servers that will honor the original experience, making it easier to access and matchmake like you’re back in the 2000s.
“We are thrilled to announce that we have developed official dedicated servers for Wolfenstein: Enemy Territory,” said id Software (thanks, PCGamesN). “While the community has hosted – and continues to host – servers with a variety of mods and custom maps that we highly recommend, we also understand that many players are looking for a more nostalgic experience.
“So from now on, you’ll be able to find official servers running the vanilla Enemy Territory campaign ruleset, with all six original maps and no mods! We’ve set up servers in multiple territories to better ensure that gamers around the world can play with a relatively low ping.”
Wolfenstein: Enemy Territory was developed by Splash Damage, who you might know as the developer behind Brink, Dirty Bomb, and Gears Tactics. He also helped with Halo: The Master Chief Collection and Batman: Arkham Origins. While Enemy Territory launched in 2003, it’s now available for free on Steam and the Microsoft Store thanks to Bethesda. You can download it right now and get stuck.
The game pits two teams of eight against each other with the arsenal of Return to Castle Wolfenstein. Although unlike some FPS of its era like Counter-Strike, it has respawn enabled, meaning you can immediately get back to the action after an untimely death. It also has, according to the patch notes, friendly fire and anti-stagger, with no max lives, weapon restrictions, or punkbuster. The game type is also listed as Campaign”.
You can find the live servers in the game now – they are marked “id Software Official Vanilla Server” and they cover US, EU, UK and AU regions, there are so many choices despite his age. And it’s safe to say you won’t need a beefy rig to try it out – it’s an oldie.
Next: What Do We Really Want From An Assassin’s Creed Back To Basics?